DVD Survivors
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About this game
About This Game You re the bouncing DVD Survivor The one you ve spent ages staring at in silence and hoping it would hit the corner Now when it does everything on the screen regrets it DVD Survivors is a bullet-heaven roguelike where you bounce off the edges of the screen grab weapons stack a build that probably shouldn t work and obliterate waves of digital garbage like pop-up ads error windows crypto miners cookie banners Clippo and a whole lot worse You don t have to worry about movement controls the DVD Survivor goes where it wants The DVD Survivor bounces on its own You build the run trigger evolutions stack synergies exploit the corners and use your attacks to survive8 minutes of escalating screen-born nonsense The arena is the screen itself The walls and corners matter but your choices matter more because you re not manually driving the survivor around Built for corner-chasers build freaks and second-monitor chaos DVD Survivors turns the popular pastime into a real game faster than it has any right to The runs are only8 minutes but the quot just one more quot loop is not.62 WEAPONS46 EVOLUTIONS AND24 SYNERGIES Pick up weapons and pair them with passives to trigger evolutions then pair passives with each other to unlock synergies You ll go in thinking you re building around Pixel Bolts pick up a Meme Cannon because nothing better showed up accidentally trigger two synergies and somehow end the run stronger than if you d stuck to the plan Pixel Beam HDMI Cable Gigapixel Laser Static Discharge Overclocked Thunderstorm.exe Firewall Protection Bandwidth VPN Open Source Dark Mode Nuclear Option Corner Strike Refresh Rate Corner Singularity135 ENEMIES35 BOSSES AND DIGITAL TRASH EVERYWHERE Pop-up Ads Crypto Miners Cookie Banners Trojan Horses TickTheTock ClippO s Revenge Retro cartridges Doge Rickietyroll Neon Cats Ahhmungus There are over35 bosses with unique mechanics and18 elite modifiers that stack on top of each other If you ve hated something on a screen it s probably in here and trying to kill you.CORNER SLOTS When you hit a corner the game loses its mind so the Corner Bonus kicks in the screen flashes gems pour out everywhere and you hit crazy high speeds RUN RULES amp BONUS OBJECTIVES FAST FORWARD DISC ROT BOOTLEG PRESSING COMMENTARY TRACK The build variety already keeps runs from blurring together but the run rules make even similar builds play differently.THE NUMBERS 62 weapons across8 upgrade levels each 32 passives across5 upgrade tiers 46 evolutions weapon passive combos 24 synergies passive passive combos 10 active items 20 meta upgrades permanent progression 20 difficulty levels 8 chapters 100 achievements with hidden challenges Full codex tracking everything you ve found DASH SPRINT DEFRAG JUMP You sprint using stamina Dashing through enemies does damage and sends out a shockwave Sprint into a dash and you get a Mega Dash at ultra high speeds that are fast enough the hitboxes start to feel more like ancient suggestions.TV CHANNEL EVENTS The whole game is a malfunctioning DVD player hooked up to a TV that refuses to cooperate so commercial breaks overlay your run channel events change the rules mid-game and broadcast objectives drop in out of nowhere The TV simply DOES NOT care about your build8 MINUTE RUNS SPANNING8 CHAPTERS BUT ALWAYS JUST ONE MORE ROUND Your runs may be short but the loop sure isn t The DVD Survivor hit the corner and now it has a weapon build and a grudge FROM THE DEV I m one person making this game There is no backing studio publisher or marketing team behind the game or its marketing The only outside help comes from two specific people an incredible musician gamer streamer who has poured intense love into crafting and shaping music for this insane arcade game gt known as quot AkaMikeB quot my brother-in-law providing hours upon hours of game-breaking testing finding all the weak and terrible design issues or major flaws in the game DVD Survivors started because I grew up on games like Robotron Smash TV Gauntlet Asteroids all games where you re dropped in things come at you from everywhere and you just survive Geometry Wars and Nova Drift evolved the hell out of the genre and showed how much depth you could pack into that format without losing the awesome old-school arcade feel The bullet-heaven genre cracked open a whole new version of that loop and I wanted to build something in it that felt like those games I never stopped playing Then of course the Survivors genre also inspired by those same old games blew up adding amazing buildcrafting and loot and rewards that really rounded out the whole experience I love all of these and this game is a love letter in its own way to all of the above The DVD logo bit first started as a joke When I built the prototype and it just worked the bouncing the corners the way the screen becomes the arena it stopped being a joke pretty fast and I realized there was some real potential in this game design I love navigating mazes dungeons forests etc but I found that taking away the player movement control and navigation actually really opened up some interesting design challenges on the rest of the combat interactions and methods of designing for player agency Everything in this game is stuff I actually want to play What this means is that if something felt like filler I immediately cut it When a weapon wasn t fun to use I reworked it or just blatantly threw it out62 weapons managed to survive that process and the ones that didn t simply aren t in the game If you pick it up please leave a review and be as thorough and even critical as you can It matters more than you d think for a game this size And if something s broken or feels off please tell me I will be working on tweaking balancing synergies evolutions optimizations and more all centered around maximizing the heck out of the gameplay feel of this intense combat so expect there to be cool updates Reasons Others Refunded Screen is way too busy and seems like I have minimum impact on the game progress Almost too much going on and could not control character like I wanted not what i thought it was feels like the game plays itself TBH the flashing and CRT effect is the reasons i can t play this It made me very unwell within a few mins It looks fun but i simply can t play it And i have a deep hate for the CRT effect it jarring to look at for me and i always turn it off in games that has it but im unable to turn it off in this game sadly This game is gonna give me a seizure Game was way too harsh on my eyes so after just a few minutes of playing I had to quit