Space Wreck
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About this game
Inspired by classic Western isometric RPGs this is hardcore role-playing game set in space20 years post-major conflict over asteroid mining Built on classic RPG fundaments Post-apocalyptic space exploration Focus on role-playing sometimes to the extreme It s ok to fail because there are many ways to solve every problem Completely optional combat.Role playingThis is the most important part of the game you can play whatever character you wish play however you want to You can be smooth talker sneaky hacker or brawling bully or something else it s your choice distribute the points in character creation and make decisions when playing But once the character has been created be ready for not only abilities but also limitations For example characters with low CHARM value will find that often NPCs won t even talk to them because of how repulsive they are or speech if low that means you are a shy introvert unable to initiate the dialogue yourself Lacking computer skills scitec You accidentally crash terminals when trying to use them Low tinker Tools might break in your inept hands Sometimes even too much is not good too strong PHYSICAL and you cannot squeeze into vents thus unable to make use of some shortcuts And so on your character stats will significantly affect your gameplay style.Multiple solutionsThere are always multiple ways to solve problems quests usually tied to your character s skills and abilities play to your character s strengths and work around its weaknesses For example if you cannot convince someone to help you hack his computer and blackmail him Or just straight-up pickpocket the guy all items are always realistically placed in NPC inventories Note there are usually38 ways to complete a quest in the game They can trigger related events in the near future or lead to a different ending in the end slides Choice amp ConsequenceYour actions and your decisions matter to the game world Make an enemy you may need him her later on Opt for an easier solution to the current problem and you might have to deal with a bigger problem later In the end you will get a unique game ending showing you the future fate of your character and those who he she impacted through gameplay.Non-linear worldYou have an objective but how you approach it it s up to you the game map is as open to you as reasonably possible it s a stranded spaceship after all and there is no single true path to the end If you know where to go and what to do you can try to sequence break the game Combine that with multiple solutions to every quest and you ve got freedom to spare Optional but unlimited violenceYou can complete the game without killing anyone In fact combat is completely optional But if you want to fight there are no immortal or quot essential quot NPCs everyone everywhere has a finite amount of HP and is fair game Turn-based combatThe game features old-school tactical turn-based combat with grid-based movement action points and dice rolls