Shadowlight
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About this game
The game is difficult so play smart SHADOWLIGHT is a stealth-focused ASCII roguelike where light and shadow are the only things between you and the blade at your back You are a thief You came for gold but the dungeon has other plans Every torch a guard carries is a spotlight you must slip past every patch of darkness is a doorway to strike from You are not a warrior in a fair fight you die So never fight fair The core loop stay in shadow stalk the torch-bearers and strike from the dark for triple damage The moment you step into light every monster that can see you comes for your throat.Key Features Stealth as survival You re invisible in shadow and exposed in light Backstabs deal3 damage but only when your target hasn t seen you coming Turn-based grid-based combat Every move is a decision Move with the numeric keypad9 directions wait to let the dark come to you or close a door to cut the torchlight Procedurally generated depths No two runs are the same Descend through dungeons a green-lit temple a torchlit manor heist and deep crystal caves each with its own palette monsters and light rules Light is a weapon and a curse Monsters and wall torches project real light with distance falloff Close a door snuff a torch-bearer or shout to drag guards into the dark or the light A heist with consequences Slip into a manor on the hill dodge torch-carrying guards on patrol routes lift a locked box and escape unseen Get spotted and you flee empty-handed Shadowmeld Shadowsight Shout Meld into shadow to vanish see through monster stealth or bellow to draw foes and their light toward the sound Riposte Drop into a parry stance turn the next blow aside and answer with a doubled strike Monster abilities that fight back Shadelings melt into shadow the High Priest locks your limbs with Paralyze Learn their tells or die to them Crafting from the dark Every50 kills yields materials to forge healing potions smoke bombs and trap kits at a workbench when no enemy is watching Atmospheric ASCII rendering Filled-tile walls scrolling camera and a banded warm palette that makes the dungeon feel alive and the dark feel absolute In Shadowlight the dark is not empty It s where you live If you never played this kind of game before here is what classic roguelike is represents your character You move around dungeon using numeric keyboard19 which is arrows with corresponding direction diagonal movement Moving into occupied tile makes your character attack Monsters are represented with symbols O is an orc 1 move is1 turn you move then monsters