叛乱/Insurgency
Insurgency
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关于这款游戏
Take to the streets for intense close quarters combat where a team s survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience The follow-up game to the award-winning Source mod Insurgency is highly competitive and unforgivingly lethal striking a balance between one-life gameplay and prolonged action.Features Over40 weapons with numerous attachments no crosshair and a focus on realistic weapon behavior including a free-aim system and intense suppression effects 16 maps playable in day and night versions on various multiplayer and cooperative modes ranging from environments in the Middle East Africa and Central Asia 7 multiplayer game modes supporting up to32 players with a focus on territorial control destroying weapon caches and escorting high value targets 5 cooperative game modes where you and your friends team up to complete mission-based objectives Free content updates that include weapons game modes maps and new features Offline practice mode playing with bots on all game modes Squad system built upon role-based player classes which are customizable and asymmetrical based on what team you are on Squad-based communication system which includes3 D VOIP allowing friendly and enemy players within proximity to hear you Overhead map detailing objective and teammate locations Accumulate supply to customize and upgrade your gear affecting your weight stamina and movement speed Simplified HUD and UI for a clean immersive user experience focused on the action and environments Highly immersive particle FX and audio to intensify the game experience Create custom maps and content using the Insurgency SDK and scripting system and share them on the Steam Workshop Playable on PC Mac OSX and Linux with multiplayer cross-compatibility Dedicated Server Support for PC and Linux.Multiplayer Game Modes Push Three territorial objectives must be captured by the attacking team in sequential order For each objective captured they gain more reinforcement and time to attack the next Defenders have a finite amount of reinforcements and must use each wisely Once the third objective is captured by the attackers a fourth cache objective must be destroyed while the defenders have only one life to make a last stand Firefight Three territorial objectives one for each team plus one neutral Each team only respawns when they secure an objective Secure all objectives or eliminate all enemy to win Every life counts making this a very suspenseful experience dependent upon teamwork Skirmish In addition to three territorial objectives each team has a supply cache to protect Teams gain extra reinforcement waves until their cache is destroyed When both teams have lost their caches and all reinforcement waves it becomes a Firefight match Occupy There is one central territorial objective in the area The team that controls it does not deplete reinforcement waves This gameplay in this mode is reminiscent to King of the Hill or quot tug of war quot Ambush A high value target quot HVT quot must be escorted to an extraction point It s one team s goal to make this happen and it s the other team s goal to stop this from happening at all costs The HVT is only armed with a silenced pistol but can pick up a weapon from a fallen enemy or teammate Strike Three weapon caches must be destroyed by the attacking team to achieve victory Destroying a cache earns the attackers more reinforcements and time on the clock The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry Infiltrate The standard Capture the Flag mode but with a twist Your team s goal is to take the enemy s intel and return it to your base Your team will only gain reinforcements when someone takes the enemy s intel or when an enemy stealing your team s intel is neutralized This mode requires very strong team coordination and strategy Flashpoint One neutral territorial objective and two caches on each side The goal is to secure the entire area controlling the middle and destroying the enemy s caches Your team respawns when they secure the territorial objective or destroy a cache objective Elimination In this single life mode attackers must destroy one of two weapon caches or eliminate the enemy team within the time limit Defenders must kill all attackers.Cooperative Game Modes Checkpoint Complete mission-based objectives in sequence against AI enemy Each successful objective will respawn anyone who was eliminated along the way Hunt Insurgents are dispersed in the environment and your squad must eliminate all targets while locating and destroying the weapons cache High on tension with only one-life Survival Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates Outpost Defend your supply cache against endless waves of enemy trying to destroy it Each successfully defended wave will bring in reinforcements of your teammates Conquer Capture the objectives in the area and defend them from enemy trying to retake them Destroy enemy weapon caches to thin out their numbers