Unfair Rampage: Knightfall
下载资源
- 磁力链接
获取下载地址
正在准备…
本小时的验证文件还在生成,请稍等一会儿
验证码每小时更换一次,文件由我们的运营账号在整点后几分钟内生成。这期间没有可扫的码,也不用填验证码 —— 稍后点下面的按钮重试即可。
- 在自己的网盘里解压(不需要密码),打开里面的 txt 看到验证码
- 把 6 位验证码填到下面
关于这款游戏
Go back in time with a big gun and shiny armor and dominate It s FAST and you are in FULL CONTROL in this25 D platformer Before you know it you ll be in the zone dashing double-jumping and ploughing through enemies while dodging hazards and racking up a high score KEY FEATURES SUPER TIGHT controls ULTRA FAST action DESTRUCTIBLE levels MULTIPLAYER up to4 local players Steam Remote Play PROCEDURAL worlds UNLOCKABLE skins STATS tons of them amp leaderboards RETRO-inspired soundtrack CHALLENGING cinematic camera optionREPLAYABILITY The world changes with every game you play keeping each game nice and fresh but you will recognise patterns and learn to conquer them Use POWERUPS to boost your weapon and shield yourself from harm s way REWARDING This game is HARD especially at first You ll die a lot but restarting the game is super quick and you ll get a little further each time Before you know it you ll feel rewarded as you cross the first bridge regaining full health and you re on your way to meet the big evil knight boss for an epic fight SHOWING OFF Get up close and your attack will turn you into a martial artist kicking your opponents all over the place At this point you can start showing off CINEMATIC CAMERA OPTION Play the game in a challenging cinematic camera mode LOCAL MULTIPLAYER amp STEAM REMOTE PLAY Play up to4 players locally or remotely through Steam Remote Play You play co-op to beat the level If any player is eliminated they respawn when another player reaches the bridge and you can compete against eachother by trying to get the higher score HELLO FROM IMPHENZIA Hi I m a solo developer who loves designing games programming creating art animating characters composing music and making sound effects I want to make fun games in my low-poly style If you grew up in the80 s and90 s like me I want to make games“ the way you remember them” not how they actually were slower with sparse visuals