HEXCRAWL
下载资源
- 磁力链接
获取下载地址
正在准备…
本小时的验证文件还在生成,请稍等一会儿
验证码每小时更换一次,文件由我们的运营账号在整点后几分钟内生成。这期间没有可扫的码,也不用填验证码 —— 稍后点下面的按钮重试即可。
- 在自己的网盘里解压(不需要密码),打开里面的 txt 看到验证码
- 把 6 位验证码填到下面
关于这款游戏
HEXCRAWL is a turn-based dark fantasy RPG focused on overland exploration survival and hard choices You cross a procedurally generated world one hex at a time committing to each step as the land the weather and your dwindling supplies push back Terrain slows or strains you Time passes Hunger sets in Random encounters combat and non-combat can reward you wound you or end the run outright There is no safe route and no guaranteed progress only judgment calls and their consequences The world spans more than20 terrain types from plains and forests to deserts jungles swamps mountains and frozen tundras Scattered throughout are ancient ruins forgotten temples abandoned forts towering landmarks shipwrecks cities and other sites some offering shelter or profit others promising trouble Combat is tactical and turn-based built to be fast lethal and readable You ll face over countless monster varieties and unique bosses from roaming threats and regional tyrants to legendary dragons and endgame horrors Each boss is distinct drops unique loot and permanently shifts the balance of risk and reward There are no traditional character levels Power comes from what you carry and what skills you can master Weapons armor trinkets consumables temporary boons and a wide array of quot Masteries quot define your build from moment to moment and over time Inventory space is limited forcing hard choices about what s worth hauling forward Progress comes through exploration discovering new hexes uncovering secrets surviving encounters and claiming rewards worth keeping Clear zones to unlock deadlier regions and higher-stakes threats Push too far and the world answers in kind.PLANNED FUTURE FEATURES Currently the zones are procedurally-generated and potentially endless in number and configuration but future plans include crafted settings as well as a Creator tool allowing users to design their own maps for others to explore one hex at a time Other plans for future expansion include Core Gameplay Mounts System Horses and other mounts that increase movement speed and inventory capacity at the cost of additional rations Upgradeable Bastions Clear entire zones to claim and upgrade personal strongholds with forges libraries and training halls Roaming Bosses Powerful enemies that move across the map creating dynamic threats Content amp Modes Zone Events amp Invasions Regional disasters and invasions Elemental Forces Undead Marches Demonic Armies Celestial Hosts that transform entire zones until their Overboss is defeated Expanded Settlements Cities and towns with their own explorable maps New Zone Themes Exotic realms including an Underworld and other themed regions Sea Events Special encounters during ocean voyages including storms sickness and opportunities Community amp Customization Creator Mode Design and share custom worlds for others to explore Solo Story Mode Randomly-generated story prompts for narrative-focused play Guildmaster Mode Manage an Adventurer s Guild sending multiple characters and parties on missions Visual Gallery Journal feature showcasing discovered monsters bosses items and locations in a honeycomb view Quality of Life Controller Support Full gamepad compatibility Bestiary in Journal Interactive visual gallery of encountered creatures