无损缩放/Lossless Scaling
Lossless Scaling
下载资源
- 磁力链接
- 迅雷网盘
- 迅雷网盘
获取下载地址
正在准备…
本小时的验证文件还在生成,请稍等一会儿
验证码每小时更换一次,文件由我们的运营账号在整点后几分钟内生成。这期间没有可扫的码,也不用填验证码 —— 稍后点下面的按钮重试即可。
- 在自己的网盘里解压(不需要密码),打开里面的 txt 看到验证码
- 把 6 位验证码填到下面
关于这款游戏
Lossless Scaling allows you to scale windowed games to full screen using the state-of-the-art scaling algorithms as well as use ML based proprietary scaling and frame generation Frame generation options LSFG Scaling options LS1 AMD FidelityFX Super Resolution NVIDIA Image Scaling Integer Scaling Nearest Neighbor xBR Anime4K Sharp Bilinear Bicubic CAS The latest feature allows you to use Lossless Scaling to generate additional frames in games that do not have such support including emulators Lossless Scaling is also useful for upscaling modern games if you cannot run them at native screen resolution GPU limited and want to get rid of blur due to bilinear scaling of the GPU driver as well as for upscaling older and pixel-art games which do not support modern screen resolutions or full screen mode For modern games it is best to use LS1 or AMD FSR For scaling pixel-art games use Integer Scaling or xBR Anime4K is best suited for cartoons or anime Requirements Scaling makes sense when you are limited by GPU power For the best experience limit the game to a stable frame rate so that Lossless Scaling has resources to work with The game must be running in windowed mode Windows101903 or newer